- Changing the camera to 360º
First, I selected the camera and went to its settings tab, then in the Lens section, I changed from Perspective to Panoramic, and from Fisheye Equisolid to Equirectangular. If you try to render it now or watch the viewport in render mode it should be working. That's just it!
- I also set the resolution to 2K, that is 1440p (2560X1440) With all the distortions that Youtube would have to make later to apply it to a sphere look I decided to give this nice resolution, but you don't need to go that high, even in 1080p looks great!
Just a quick tip: you can manipulate the camera as always, for eg. you can control it over XYZ axis and rotate it. You just can't change the focal length, because... you now... IT'S 360º!
- (I don't like to wait too much time for the render to finish, so I baked almost all the textures). After the render (in PNG image sequence files) I just had to join the soundtrack, which btw it's from the Youtube sound library. I'm not an expert with codecs, and everytime I tried to render it at MP4 format with different settings, the quality dropped a lot (the extension .mp4 will be important next). So I rendered the images in AVI format (without sound) and used VLC media player to join the sound and the AVI file (yes, VLC also joins and converts video and sound!).
Before moving to the next step, I used Koloreyes, which is a free multiplatform app (works on desktop, Android iOS, VR headsets...), it plays video and images in 360º, in different view modes. I used this app to check if the video was OK and to check if that was the look I wanted.
But before I could upload it to Youtube, I had to "inject" some metadata into the file, because, currently Youtube does not recognize 360º videos automatically. So, theYoutube's Support page shared this link where we can download a small software which adds the necessary information to the video. It only works with .mp4 files, so make sure it is in this extension!
- After that, I just had to upload it! And it was done!
Currently, 360º videos work in Google Chrome browser and on the Youtube Android app. If you see the image flat like the first image on this post, your browser is not compatible.
You can use AWSD keys or drag with the mouse to see around the image. You can't zoom.
And that's it! It was a nice experiment, who knows if in the future I'll have more videos in 360º made in Blender?!
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I have some other videos made in blender!
I hope I was clear, and if you have any questions, leave them below or on the video! I'll try to answer them!
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Just keep blending !